#Gimp select by color windows
Wider coverage of input devices thanks to Windows Ink support ¶ We didn’t do much so we can’t take any credit for this, but this seems to have been fixed, probably in a dependency with Wayland-specific code. For our Flatpak builds, we will now use the new fallback-x11 permission instead of x11 to prevent unnecessary X11 access while in Wayland, hence improving security step by step.įinally, some people reported huge memory leaks under Wayland only (it was fine on X11). There have been two more Wayland-specific changes. Now the next step is to backport this fix to the stable branch (only for the sake of macOS, since the stable GTK2 version uses XWayland and thus doesn’t exhibit the bug). We aimed to only fix this for Wayland, but our recent macOS contributor (see below in macOS package section) confirmed it also fixes the issue for Big Sur. We fixed this by reimplementing part of how selections were being drawn over the image. The selection tools were still perfectly working but the outlines were simply not visible on the canvas anymore. In particular, the drawing of image selection (marching ants representing your selection boundary) broke on Wayland, as well as on macOS since Big Sur release. Windows drawing logics evolved in recent compositing window managers. Extract of a video course by Creative Shrimp (Gleb Alexandrov and Aidy Burrows) Selection cue fixed on Wayland and macOS ¶ Your browser does not support the video tag. Here’s an excerpt from a new course where multi-layer cloning is already used: This can be very useful in particular when you need to heal several layers exactly the same way, for instance when working on textures and various texture mappings.ĭevelopment of this feature was proposed and financially supported by Creative Shrimp: Gleb Alexandrov and Aidy Burrows, well-known Blender educators. every drawable is both its source and target (the layers selected when sourcing do not matter in this case).
This is similar to “Sample Merged”, except that it is limited to a list of drawables and you don’t have to hide the layers that you don’t want to source from. When sourcing from multiple selected drawables then cloning into a single drawable, the pixel source is the composited render of source layers.The Clone, Heal and Perspective Clone tools now work when multiple layers are selected. To get a more complete list of changes, you should refer to the NEWS file or look at the commit history. Improved file formats support: JPEG– XL, PSD/ PSB, and more.Wider coverage of input devices thanks to Windows Ink support.Selection cue fixed on Wayland and macOS.